Friday, May 28, 2004

Coleco-Leathertastic!

What the hell was Coleco thinking when they decided to get into the video game business?! Also, they were the biggest company to make above-ground pools in the 1960s, much less a leather company? I find this all to be quite hilarious. I'm sure the common public was stunned when they actually started putting out the ColecoVision in 1982. I wonder who they hired to put together this system. They is no way that they got some random leather expert/pool maintenance guy to work on a brand new state-of-the-art video game system! But I can also understand why they wanted to license arcade games and use it on their system, probably because they had no idea how to make new games that were somewhat original. Then they decided to take the bold step of using an add-on that could translate Atari 2600 games over to ColecoVision. What were they thinking?? They had an excellently powered system that was nothing like any of the other systems out there during the early 80's. It seems like they lofty dreams of making it big; they did for a short period of time, but couldn't continue their success just with a good system. Games had to be made! They couldn't just constantly steal/license games from other companies. The point is, they made an impact on the games/consoles that we play on today, and each of these companies took big steps to improve technology that was sometimes not even there. So, my applause ColecoVision, even though you were once a leather company.

Tuesday, May 25, 2004

Final Fantasy

Wow, this movie blew me away! I never would've thought that computer graphics would get this far. Since this is the very first movie out there to make a movie straight from computer graphic animation, I'm sure that there will be plenty more to come. I've read some stuff about the movie and apparently it was a flop in the movie theaters. But, like I said, this doesn't seem to be just a one time thing for these kinds of movies. Resident Evil and Tomb Raider have enjoyed some type of success, but those aren't completely made from computer animation. I did enjoy the last part of the movie though, even though the script was kind of cheesy. I had a hard time figuring out who was voicing the characters throughout the movie. I found out later that Alec Baldwin, Ving Rhames, and Steve Buscemi gave their voices to the script, which was pretty cool. I could've sworn that one of the characters was Edward Norton. Guess not. But, overall I can say that I enjoyed the movie and am also glad that it was picked. Hopefully this movie will lead to many more of these types of movies later on.

Friday, May 21, 2004

Acno's Energizer

I found myself extremely bored at work, so I decided to go to www.addictinggames.com and check out what they had to offer. I immediately checked out the section where it pretty much gives you all the best rated games from that site. I checked out Acno's Energizer. I would describe this game as a strategic puzzle game along with some fun Pac-Man-like graphics and characters. This game features a little yellow character that has to push these radioactive canisters into a compartment that makes them disappear. The key to doing this correctly is that you can't pull or pick up these radioactive canisters. You can only push these things into the compartment. On some levels, you have to go up against little flying bees and the only way to kill them is with a rock. Mind you, this games is basically seen from overhead like Pac-Man. Throughout the whole game you must strategize on how you can get these radioactive canisters into the correct places without getting blown up by the canisters themselves, the bees, beatles, and rocks. It gets trickier as you get to the higher levels. This game is definitely addicting in my opinion and I would recommend it to anyone who is bored out of their mind at work. :)

Tuesday, May 18, 2004

Atari ROCKS!

I really wonder how life would've been like without Atari around. I guess if it wasn't for a few of those geeks at the Train Club to not be bored of their own lives, all of this wouldn't be at the position that it is now. With the whole Odyssey "craze" for a short period of time, it's hard to imagine people getting excited over something like that. No color, hardly any moving objects or even animated objects, and what cracks me up the most is that they had to use Mylar gels to put over the screen! Hilarious! I wonder where we would be without all of this creativity. Just imagine if Atari was the type of company that was all about BUSINESS, and creativity took somewhat of a backseat. There would be no parties on Fridays, no drugs, no alcohol, just a ridiculously sterile environment all the time. I guess that this would eventually lead to some other company leading the way, or the end of Atari. Creativity is meant to be loose and without structure, which is why Atari kicked so much ass in the 70s and early 80s. But with anything massively successful, it needs its balance, which could sometimes lead to the end of a company. Once business and money took over the scene, it killed everything. Unfortunately this type of thing happened to Atari.

Thursday, May 13, 2004

Nolan Bushnell

As the “Father of the Industry”, Nolan Bushnell couldn’t have been outdone by anyone else. I find Nolan to be very charismatic and inspiring based on the readings in The Ultimate History of Video Games. Ever since the early age of 15 he had to take over his father’s $16 billion business in carpentry. He had to work from the very beginning and truly realize what it’s like to work hard and support a company, much less support himself. I really liked how the book mentioned that he played tricks on other guys in college, such as the green spray paint disguised as deodorant spray. Sounds like something I would’ve done freshman year. I can really identify with Nolan in his theories about constantly changing. He said, “A bright person should be able to fundamentally master any discipline in three years – mastery meaning to hit the 90-percentile level”. What is really interesting is that the last 10 percent must be made of a lifetime worth of study and research. I think that if we all had this kind of drive in life, many many good things would come about. Constantly striving for perfection can be a great thing! “The way to have an interesting life is to stay on the steep part of the learning curve.” –Bushnell. It couldn’t have been said any better.

Tuesday, May 11, 2004

My first swell little post

What's up everyone. Apparently, this is my first blog-action. Rockin' huh? I thought so as well. It's actually required for a class of mine, all 6 weeks of it before I head off to the "real world". Ugh, those two words together make me nauseous. Hopefully these next 6 weeks and 60 days after that will go at like half speed, or just really slow. I'm heading off to Ft. Walton Beach, FL mid August, so I might as well rock out many many more times before the college life is no more. But, of course, I'll still be around.